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FREEA Koda guide
Free guide: a motion design skill for your agent, plus Fable 5 and Google Omni to render it. No After Effects. One sentence, and it ships. By @timkoda_
Everything you need, in one place
The kit
The Motion Design Bank
The skill that teaches your agent to animate like a director. Works with Claude Code, Cursor, Codex, and 40+ agents.
npx skills add timkoda/motion-design-bankGet the skillThe kit
The Higgsfield MCP
The engine. Unlocks Google Omni and Fable 5 inside your agent. Add the connector, sign in with your Higgsfield account, and every render flows through one conversation.
Wire the MCPThe kit
Daily workflows on Instagram
The full creative pipeline I run, dropped daily. Where the next system gets unveiled before it hits a guide.
Follow @timkoda_The kit
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The Motion Design Bank + Higgsfield MCP
A skill that teaches your agent to animate like a director, and two engines to render it: Fable 5 for editable After Effects scenes, Google Omni for finished clips. One sentence, and your mo
Wire the MCPMotion design used to mean After Effects, endless keyframes, and a tutorial you never finished. This system flips it: a skill teaches your agent how world-class motion is actually built, the timing, the easing, the choreography, the emotional intent, before it animates a single frame. Then the Higgsfield MCP brings in Google Omni and Fable 5 to render it.
No After Effects skills required. One sentence, and your motion ships, built on real motion design principles instead of random disconnected shots.
Create a free account and keep reading right here. Takes 30 seconds, no card.
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Resources
One skill, one connector. Install both and the whole system is live.
The Shift
The Motion Design Bank is the brain. It loads the craft into your agent before a single frame moves: pacing, easing curves, choreography, hierarchy, and the emotional intent behind every move. Your agent stops guessing what "smooth" means and starts making director-level decisions.
The Higgsfield MCP is the engine room. It plugs Google Omni and Fable 5 straight into the same conversation, so your agent talks to the render engine directly instead of you jumping between isolated tools, downloading files, and patching them together by hand.
Two engines, two jobs: